top of page
IMG_0165_edited_edited.jpg

SELECTED TEACHING & WORKSHOPS

Instructor, co-creator, executive producer, host & facilitator

TEACHING PHILOSOPHY

All visual sequential projects, regardless of technique or media, can benefit from a focus on narrative theory and pattern recognition. 

Shifting attention toward storytelling and story editing in the creative process is ultimately a shift to systems thinking, which can help refine workflows and make interdisciplinary collaboration more seamless and accessible.

STORY OF/ WORKSHOP

Story Of/ is an annual hackathon-style workshop for the development of visual narratives across media. Over the course of a Friday evening and weekend, curated teams of interdisciplinary creatives prototype stories in any visual media using consistent storytelling variables and a guiding theme. Co-created and hosted with comic artist and chair of the MFA Visual Narrative program at School of Visual Arts, Nathan Fox, the event typically hosts between 30-40 participants from a wide range of creative backgrounds and with varying levels of experience. Learn more and see more photos from past events at storyofworkshop.com. Photos were taken by Lucea Spinelli at the 2019 event.

LIFE OF/
WORKSHOP

Life of/ is an annual visual prototyping challenge at the MFA Visual Narrative program at School of Visual Arts. At the end of the semester, students present visual stories based on randomly selected "defining moments" in the life of a single character. Students tell visual stories demonstrating how those defining moments helped shape or reinforce the character's motivations and core disciplines throughout their life line. The class is tasked to work quickly and efficiently to convey an engaging visual narrative by being resourceful, working non-preciously, and scoping the presentations of the stories to the short amount of time at hand, letting story lead the way. Photos were taken by Anna Eveslage at the 2019 project launch.

Phases of the project include initial summaries, splitting story points into visual beats, storyboards, and then production.

bottom of page